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- TALKING LETTERS & NUMBERS version 2.3a -- public domain FREEWARE
- by Bill Straub
-
- This readme file is divided into the following sections:
-
- 1.0 System Requirements
- 1.1 Recommended
- 1.2 Operating System issues
- 2.0 How to install the program if you downloaded a zipped version.
- 2.1 How to install the program if you received the program on a floppy disk.
- 2.2 How to run this program
- 3.0 If program won't run or you have problems -- troubleshooting
- 3.1 Problems with graphics on exiting program
- 3.2 Problems with Edmark Touch Screen Window drivers
- 3.3 Sound issues
- 4.0 Printing characters on printer
- 4.1 Printing in color
- 5.0 About this program
- 6.0 Legal stuff
- 7.0 Bug Reports
-
- 1.0 Required hardware/software:
- IBM PC AT - 286 or equivalent or better
- CGA or better graphics adapter and monitor
- (or Hercules compatible with SIMCGA or similar CGA emulator program)
- DOS version 3.0 or higher
-
- 1.1 Recommended:
- Sound Blaster or compatible so you can hear the letters and numbers.
- 386 or better CPU with IDE hard drive.
- DOS 5.0 or above.
-
- 1.2 Operating System Issues:
- Talking Letters & Numbers version 2.2 runs under MS-Windows 3.x but will not
- run in a DOS window. I suggest you exit to DOS or else the voice files may
- play very very slowly. The program should run fine under Windows 95 if you
- have the sound card drivers correctly installed. It will run under Windows
- NT 4.0, but the sound files will not play, thus you won't hear anything.
-
-
- 2.0 How to install this program if you downloaded zipped (.zip version):
- If you downloaded this program, you will need to unzip it using PKUNZIP
- version 2.04g or equivalent. First make a new directory on your hard drive
- (e.g. in DOS you would type: MD C:\APPS\TALKLN ). Then PKUNZIP the
- TALKLN23.ZIP file into that new directory (e.g. PKUNZIP TALKLN23.ZIP
- C:\APPS\TALKLN). Once you have unzipped the files and you're sure they
- work, then you can delete the TALKLN23.ZIP file if you wish. DO NOT remove
- the .BGI files or the program will Not run. If you don't have a Sound Blaster
- or compatible you can delete all the .WAV files.
-
-
- 2.1 If you received this program on a floppy disk:
- Boot up your computer and then insert the floppy disk into floppy drive a:
- (if your disk drive is b: then type b: instead of a: for the following).
- Make a new directory on your hard drive (e.g. in DOS you would type:
- MD C:\APPS\TALKLN ). Then copy all the files into one new directory
- on your hard drive (e.g. COPY A:*.* C:\APPS\TALKLN). Do Not remove the
- .BGI files or the program will NOT run. If you don't have a
- Sound Blaster or compatible you can delete all the .WAV files, otherwise leave
- them alone.
-
-
- 2.2 How to run this program:
- Go to the directory where Talking Letters & Numbers is located on your hard
- drive (e.g. CD\APPS\TALKLN). Type GO and press Enter to run the program.
- Or you can type TALKLN23.
-
- The program automatically starts out at level 3 (typing each individual letter
- on the keyboard). You can change this when you start the program by typing:
- TALKLN23 /level=x [where x = the level you want, then press Enter]
-
- For example, typing TALKLN23 /level=1 starts the program out on level 1
- (keybanger mode). Enter or space bar will bring up the next letter
- alphabetically or the next number.
-
- TALKLN23 /level=2 /random=yes begins the program using
- level 2 (keybanger mode, where you first see the outline of the letter or
- number). Pressing the Enter or space bar will bring up random letters or
- numbers depending upon the last key pressed.
-
- TALKLN23 /? will show all the possible commands.
-
- If you do not want to hear the wav files or if your sound card is not 100%
- Sound Blaster compatible then use the following to start the program:
- TALKLN23 /sb=no
- This will cause the program to skip detecting a sound card and even if one
- is present, the program will not be able to speak until the program is
- run again without the /sb=no command.
-
- Pressing Page Down, Enter or the space bar cycles through the characters
- alphabetically. Page Up cycles in reverse. However, if you hold the Page
- Down, Enter, space bar, or Page Up keys for any length of time it will
- overrun the keyboard buffer and cause you to get hung up -- usually on the
- letter "i". In order to avoid this problem with someone who holds down the
- keys, I suggest using a program like NOREPEAT or ACCESS DOS to stop the keys
- from repeating so quickly.
-
- When the program is running you must press and hold down Ctrl and then
- tap Q to quit. Then press Y next. While running the program you may
- press F1 for help. Press F2 to choose which level you wish to use:
- keybanger or actually having to type the correct letter or number.
-
-
- 3.0 If program won't run or you're having problems -- troubleshooting:
- If the program starts and then hangs up (freezes your computer), it probably
- means that your sound card is not 100% Sound Blaster compatible. Try running
- the program with the /sb=no command. If this doesn't help, make sure you
- have exited Windows, and that the files for Talking Letters & Numbers are
- intact. Run scandisk or another disk repair program.
-
- Try having as few Terminate and Stay Resident (TSRs) running in DOS as
- possible. Try to have as much free RAM under 640K as possible. You may
- need to make a clean boot without CD-ROM drivers, mouse drivers, etc. loaded.
-
- Due to the way DOS works with the keyboard, occasionally pressing one of the
- function keys will display a letter/number rather than a color.
-
- You may need to run a program like NOREPEAT or IBM's ACCESS DOS before running
- this program to keep the keys from causing the keyboard buffer to overload.
-
- 3.1 Problems with graphics on exiting program:
- With some graphics cards, the program will not return to DOS without
- leaving a messed up screen. I believe this bug is fixed, but if you need a
- work around you can type:
- MODE CO80
- and then press Enter after running the program. If this is unsuccessful, you
- may need to reboot by typing Ctrl+Alt+Del. Also check for conflicts in the
- emm386 line in the config.sys file. You may need to exclude video card
- memory (see DOS help for more information).
-
-
- 3.2 Problems with Edmark Touch Screen Window drivers:
- Talking Letters & Numbers will NOT run correctly if you have a Edmark Touch
- Window and the TWINDOW driver has been installed prior to running Talking
- Letters & Numbers. If you have a Touch Window you should disable the driver
- by typing:
- TWINDOW OFF
-
-
- 3.3 Sound issues:
- This version talks using a Sound Blaster or compatible card. If your
- sound card is not 100% compatible then the program may not work. You can
- change the wav files to change what they say. If you can't hear the
- sounds you may need to turn the volume of your sound card up -- this may be
- done with a dial on the back of the computer, or on some cards, by running
- a program to set the volume BEFORE you run Talking Letters & Numbers. See
- the documentation which came with your sound card.
-
- If the sound becomes garbled then exit the program and restart it --
- occasionally the memory used for the sound files may become corrupted.
- On older 286 systems with slow hard disks you may have garbled sound. The
- solution appears to be to run a full defrag (not just files). Running the
- program on a faster machine with a faster hard drive also helps eliminate
- the garbled sound. You can disable the sound completely by running the
- program with the following command:
- TALKLN23 /sb=no
- This will cause the program to skip detecting a sound card and even if one
- is present, the program will not be able to speak until the program is
- run again without the /sb=no command.
-
- Talking Letters & Numbers will NOT speak under Windows NT because the sound
- drivers do not work under NT.
-
-
- 4.0 Printing letters or numbers on printer:
- You can print out the characters on a printer by using the Print Screen key
- on the keyboard if you have already run the DOS graphics program.
- For example, before running Talking Letters & Numbers I enter the following
- at the DOS prompt:
- CD\DOS [press Enter]
- GRAPHICS [press Enter]
-
- Then I run the Talking Letters & Numbers program. When I see the character I
- want to print displayed on the screen I turn my Epson dot matrix printer
- on-line and then press the Print Screen button on the computer keyboard.
-
- For other types of printers look up the MS-DOS graphics command in the manual
- so it will print correctly. Note that versions of DOS prior to version 5.0
- (I think) will only print CGA but not EGA or VGA graphics. If you can't
- print and you have an EGA or VGA monitor you can either set your monitor
- to CGA mode before running, use a third party graphics print program, or
- you can upgrade your DOS version.
-
-
- 4.1 Color Printing:
- Unfortunately the characters will not print in color on a color inkjet
- printer without some additional software. I use Corel Draw! 3.0's Capture
- utility in Windows 3.1 to capture the screen and then I import the image into
- Corel Draw! to print the characters out on my color printer.
-
-
- 5.0 About this program:
- Community Letters & Numbers was written in Borland Turbo C++ 3.0 for my
- students who are adults with developmental disabilities. Some of them are
- just getting used to using the keyboard so I made it a "keyboard banger"
- program with the option of having students them find the exact letters and
- numbers. The program could also be fun for people learning literacy
- skills, ESL, or for young children.
-
- This program is FREEWARE because I would like people to use it even though
- they may not have money for shareware. I would like to see more inexpensive
- programs designed for adults with developmental disabilities and for people
- learning basic literacy skills. The graphics may be kind of rough, but I
- wanted it to run on old CGA monitors and computers where I teach.
-
-
- 6.0 Legal stuff (I dislike this, but it needs to be said):
- The author, Bill Straub, makes no claims as to the suitability of this
- software for any specific purpose, nor will the author be responsible for any
- damage the program may cause, no matter the cause or fault, even if I have
- been notified about such problems beforehand. Although computer viruses are
- not inherently present in this software, I suggest you use an updated virus
- scan program on these and all files before using them on your system.
-
- Corel Draw! is a trademark of Corel Corporation.
-
- Epson is a registered trademark of Seiko Epson Corporation.
-
- IBM is a registered trademark of International Business Machines Corporation.
-
- MS, MS-DOS and Windows, Windows 95, and Windows NT are registered trademarks
- of Microsoft Corporation.
-
- PKUNZIP is a registered trademark of PKWARE, Inc.
-
- Sound Blaster is trademark of Creative Technology Ltd.
-
- Turbo C++ is a registered trademark of Borland International, Inc.
-
- Touch Window is from Edmark Corp.
-
-
- 7.0 Bug reports:
- If you have comments or suggestions about this program, please contact me:
-
- Bill Straub
- e-mail: hope@northcoast.com
- Resources for Teachers of Basic Skills website: http://www.northcoast.com/~hope
-
-
-